First,
the New Stuff:
Kristin's been working
on upgrading the gift shop for quite some time, and the new version
has lots of great features. The new order form does automatic
calculation of totals and shipping (thanks Michelle!
And hey - congrats on that wedding!), plus automatic email response
generation (I'm so sick of doing that by hand), and I drew a
new graphic (featuring an entire
building designed to match our signpost logo, done in an
architectural style known as "Googie"), and a special
3 cartoon sequence of Tirade shopping,
checking
out, and getting
his receipt. Of course, since it's new, there may be some
bugs to work out, so if you have trouble ordering something using
the new interface, the old
one is still available.
John's
new game IceTraders
is very cool. It's a sort of Zarcana/Chess/Werewolf style game
that takes place in a kind of StarWars/Trek/Known-Space/Foundation
universe. It features a fascinating new way to position and interpret
icehouse pieces: ones
that are standing upright are stars; those lying on their sides
are space fleets. What's more, the way a piece is positioned
determines whose it is: pieces pointing away from you are controlled
by you. This game has been years in the making, and is now ready
for Beta playtesting. Give it a try!
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