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The
Beerkat
- humbug (hum'-bug) n.
1.a: something designed to deceive and mislead b: a person who
passes himself off as something he is not. 2: an attitude or
spirit of pretense and deception. 3: nonsense; drivel v.t.
deceive, hoax. v.i. to engage in a hoax or deception.
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Five Obstructions :)
Two directors make
and break rules to make and break
the perfect human.
Tekhna3D's
Relative Space
Schlock Mercenary
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Snow & Stuff |
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There's
all kinds of stuff going on, but I don't seem to have much that's
new to talk about today. So, for lack of anything better to share,
here's a nice picture of yet another snowstorm... has this been
a snowier winter for us than usual?
Regarding all the stuff we have simmering on
the stove, here's a tiny bulletized report:
- Moving into the Attic Office: We took a bunch of boxes
and computers and files (and a filing cabinet) over to the
new office this week... Kristin must now leave the building
in order to go to work!
- Packing Boxes: This week I got another 14 boxes
of our stuff packed up and ready to put into storage. Regular
visitors are starting to notice things disappearing from shelves,
but progress still seems glacial.
- New Fluxx Products: There's a huge debate raging on
the Fluxx mailing list over the
ideas I posted for Fluxx Jr and Fluxx Reduxx last week. I
think I'll be dropping a couple of the less-successful Goals,
notably The Ice Cream Truck is at the Playground (I like the
suggestion of Fudgesicle (Ice Cream + Stick) better) and Someone
Left the Cake out in the Rain (which I still think is funny,
but which I've always kinda figured I'd delete at the last minute).
- Upcoming Trade Shows: GTS is in two weeks, and we're
working on making new flyers and other such preparations.
- Sending the Holiday Gift to our Rabbits: No, it still
hasn't happened, but we're determined to get this done before
GTS.
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Well, that's all I have to say about that stuff at this time.
I guess it's just gonna be a short update this week... |
Thanks
for Playing Our
Games! |
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"Thank
you for speaking out so publicly against marijuana prohibition.
Thank you for making pot less 'scary.' Thank you all for putting
your money (and your crazy business) where your hearts/politics
are. I've played (and sold) your games for quite a while now,
but when you became more and more vocal about pot legality I
started to get a little uncomfortable. I was raised by alcoholic
rage-filled parents, but it was 'drugs' I was afraid of, thanks
to early-childhood anti-drug 'education.' I was terrified of
pot, the people who used it, and the possibility that it might
somehow sap my intelligence just to attend concerts where it
was being smoked. I was well and truly paranoid about it... But...
Andy's writing was eloquent and non-confrontational when Stoner Fluxx
was released. By then I was a Mad Rabbit/Demo Bunny already and
trying to keep an open mind. I thought a lot about smoking pot,
and why I was so afraid of drugs. I started to calm down a little
bit. Last year at GTS, I had the chance to meet you all... got
some hugs (thank you Russell!), some flowers, and autographed
promo cards. You weren't scary. Andy even remembered my name
from the Early American Chrononauts beta-test! 'Stoners' ceased
being scary. I started talking to people about marijuana prohibition
(I live in Santa Cruz, it's a major topic bandied about town).
After it was obvious that I had calmed down, several friends
came out of the smoking closet. It turns out I knew a LOT of
stoners, all of them cool people that had just been hiding that
part of their life from me. They knew it would upset me, so they
didn't push it on me at all. More proof that stoners aren't scary
people!" -- email from Danielle
Brown |
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