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The Chumscrubber :)
Title, town, and tale,
all emerging from a failed
video game scheme.
Video
from SRB camera during Shuttle Launch
"I was introduced to the game while camping with friends.
We'd all gone to breakfast at a restaurant and had to wait almost
an hour and a half for our food. To pass the time, my friend
took out his Fluxx deck. I think we were actually disappointed
when the food finally came and we had to stop playing." -- comments with a Fluxx order from James R of Portland,
OR
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Camping at Signature Rocks |
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This
weekend I went backpacking (for the first time in years), with
2 of my brothers, Howard
and Jeff. We went
up to Shenandoah National Park, hoping to find a secret spot
which Howard and his friends have been going to for years. We
didn't quite get there... it really is a secret place, it seems.
As we were preparing to hike out (we were stalling because it
was raining when we got there but seemed to be clearing off)
a Park Ranger stopped to find out what we were up to, parking
our vehicle at such an unusual spot along Skyline Drive. Of course,
since we'd been planning this trip for months, Howard had all
the correct permits, but what really impressed the Ranger was
the antiquated map Howard had, depicting the trail we were planning
to seek out, which doesn't appear on more recent maps since the
trail really doesn't exist anymore. "Oh, you're trying to
go out there?" she asked, "Well, good luck!"
We needed luck, too. Howard had repeatedly warned us that
he might have trouble finding the place alone, i.e. without any
of his usual buddies, none of whom totally know the way but whose
different memories of how to get there makes it easier to find
the place as a group. (Jeff and I had been out here before, it
that was more than 18 years ago.) To make matters worse, a forest
fire had swept through this area some six years ago, just after
the last time Howard had been here, and while it was cool to
see how quickly a forest can become green again after a major
fire, the combination of dead and live undergrowth we had to
bushwhack through was pretty exhausting. Combine that with summertime
heat (albeit cooler in the mountains), occasional lack of direction
(although Howard did successfully find the way), and very heavy
backpacks (we brought way too much stuff plus we had to carry
in all the water we would use) and you end up with an exhausting
march. At one point I said "A mile of this is like 5 on
the C&O
Canal!" and Jeff replied "More like 10! And I'd
take that over this!"
But we made it, at least most of the way. We ended up camping
at a different (but also cool) outcropping of boulders, which
was nicknamed Signature Rocks by one of Howard's friends, since
it's a key landmark on the way to the official secret spot. (But
considering how dense the overgrowth has become, Signature Rocks
may end up becoming the new Secret Spot...)
I don't have a good camera right now so I didn't take any
pictures on this trip... instead, here's a photo of me taken
during our last camping trip together at this place, in October
1987. As you can see, it's a cool spot... maybe next time we'll
bring a GPS device so we can get the coordinates and thus have
less trouble finding it in the future.
Anyway, this week I also went with Gina
and Stacey and Renee
and Alex to celebrate Gina and Renee's birthdays by riding roller
coasters at King's Dominion, and that was also a lot of fun despite
the heat. I sure love Volcano: The Blast Coaster... it might
just be my favorite steel coaster anywhere at this time. (My
favorite woodie is still The
Beast.) You can read the GinohnNews this
week for Gina's report on this coastering excursion.
Meanwhile, Alison
is away these current couple of weeks, working as she does every
summer at the Burgundy
Center for Wildlife Studies, where she too has been going
backpacking. Josh
went down to visit her for a day yesterday, helping her do a
tie-dye
session, and he reports that she's having a great time at
camp.
As for Kristin,
she and Robin
have just been working working working this week. There's just
too much to do! A lot has been happening this week in the office,
but I'm going to save those topics for next week.
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Thanks
for reading and have a great week! |
PS: I combined my trip to the Dominion of Kings
with a warehouse drop-off and pick-up run, and while I was at
PMC talking to Brian, I asked how things were going with all
the orders we've been getting for individual
promo cards. He told me exactly what we've been worrying
about: that it's a lot of extra work for them. We've been getting
lots of orders for bunches of individual cards, and it's taking
their team a lot longer now to fill our orders. This means it's
very likely that we'll be increasing the price on the promo cards
soon. |
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"We face a future where almost anything could happen.
Will we be crippled by global warming, weapons proliferation
and species depletion, or liberated by space travel, world government
and molecule-sized computers? We don't even want to start thinking
about it. This is our peculiar form of selfishness, a studied
disregard of the future. Our astonishing success as a technical
civilisation has led us to complacency -- to expect that things
will probably just keep getting better. But there is no reason
to believe this. We might be living in the last gilded bubble
of a great civilisation about to collapse into a new Dark Age,
which, given our hugely amplified and widespread destructive
powers, could be very dark indeed. If we want to contribute to
some sort of tenable future, we have to reach a frame of mind
where it comes to seem unacceptable - gauche, uncivilised - to
act in disregard of our descendants." --
Brian Eno, "The
Big Here and Long Now" |
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"I grew up in the age before microwave ovens, when vcrs
where expensive and spoke only in military time. It was the golden
age of arcade games, when every mall had an arcade, and every
kid who could scrape up 25 cents could be a hero. I used to go
to arcades like 'Time Out', and spend hours in the local People's
drug, which had an aisle of arcade games and a coin changer.
Back then, we listened to bands like Van Halen and Led Zeppelin,
ate burgers at Roy Rogers, read Heavy Metal magazine and took
buses all over town to get to 'newer' video games." -- Skipernicus, writing
at his LiveJournal about a youthtime much like my own |
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"There are 2 things you have to do to
be a Looney: Read and Play Games." -- my 9-year old
nephew James Looney. |
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